Turning Gamers into Readers: What Wii Can Do
From TechSource Gaming Symposium
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Description
Until recently, librarians concerned with promoting reading and writing have been hesitant to draw comparisons between videogames and literacy. However, with constant advances in the technology and artistry behind videogames and their continual rise in popularity, librarians have a great opportunity to make connections with the increasing number of gamers. While many libraries are already hosting gaming programs in order to tap into the popularity of videogames, this presentation will use the popularity of gaming to promote print literacy. By examining the different genres of videogames, identifying their features, and providing tools to stay current on popular trends in videogames, this paper will give librarians and teachers the reader’s advisory skills they need to match gamers with books.
Intended Audiences:
- Pretty much any librarian
at
- Public libraries
- School libraries
Presentation slides: http://gaming.techsource.ala.org/images/b/b7/TechsourcePCGIR.pdf
Lindsey and Lori's Awesome-or-at-least-functional Wiki: http://gamersarereaders.wetpaint.com
Presenters
| Lori Easterwood | Lori earned her MLIS from Simmons College in Boston and holds a M.A. in American Literature from Keele University, U.K. As a teen librarian at the Sacramento Public Library she loves having a positive response to the frequently asked question, “do you rent videogames at the library?” Lori's love of gaming began with hours and hours of playing The Legend of Zelda on the first gen* Nintendo. Though hand/eye coordination is still lost on Lori, it is not for lack of trying as she has begun to immerse herself in gaming again (for research, of course.) She may be an easy target in Halo 3, don't mess with her on the Wii Fit Yoga or old school Zelda - she's a master!
*first generation |
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| Lindsey P. Wesson | Lindsey is the Continuing Education Coordinator for the Tennessee State Library and Archives. Before her current position, she was a youth services librarian for, like, a billion years (7) and relished young adult books of all genres. For the past two years she has been married to a gamer and has come to appreciate the art of gaming (literally, the visual, auditory, literary art of gaming.) Though she has been known to hurt people with her own gaming (her co-presenter may still have a Wii controller-shaped bruise on her shoulder) she has built a knowledge of gaming that allows her to be an expert in the field with some audiences and a noob** with other audiences. But her enthusiasm and curiosity for gaming remains strong as she explores the impacts gaming will continue to have on our profession.
**aka "newbie" or new and/or inexperience player |
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