Lessons for History from Rome: Total War

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Presenter: Seann Dikkers (University of Wisconsin - Madison)

Description: Can games model history? Take a look at the legacy of a nine-game franchise, Total War. We'll explore its limitations and what we can learn from the series about how to deliver deep and meaningful world history. For non-gamers, we'll start with a full description of the games, then look at their evolution and conclude with lessons for libraries and classrooms.

Intended Audiences:

  • Administrators and others who hold the purse strings and approve policies
  • After-school program directors
  • Instructional librarians
  • Pretty much any librarian
  • Teachers

at

  • Academic libraries
  • Public libraries
  • School libraries



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