Lessons for History from Rome: Total War
From TechSource Gaming Symposium
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Presenter: Seann Dikkers (University of Wisconsin - Madison)
Description: Can games model history? Take a look at the legacy of a nine-game franchise, Total War. We'll explore its limitations and what we can learn from the series about how to deliver deep and meaningful world history. For non-gamers, we'll start with a full description of the games, then look at their evolution and conclude with lessons for libraries and classrooms.
Intended Audiences:
- Administrators and others who hold the purse strings and approve policies
- After-school program directors
- Instructional librarians
- Pretty much any librarian
- Teachers
at
- Academic libraries
- Public libraries
- School libraries
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