Assessing the Potential for Teaching Undergraduates Information Literacy
From TechSource Gaming Symposium
Presenter: Karen Markey (University of Michigan)
Description: This presentation describes how a research team designed, developed, and evaluated a web-based board game to teach undergraduate students where to start their library research, how to build on a good start, how to evaluate what they find, and how to use a library's many online research and discovery tools. Based on the evaluation of the game that involved over 6 dozen students in a University of Michigan undergraduate class, our research team formulated 8 premises for the design of future information literacy games. Additionally, recommendations will be given for the enhancement of this web-based board game, for the design of comparable information literacy games, and for the design of games in educational settings generally. (This research was funded by the Delmas Foundation; see http://deepblue.lib.umich.edu/handle/2027.42/58630 for a full report of the research team's efforts.)
Intended Audiences:
- Instructional librarians
- Reference librarians
at
- Academic libraries
- Public libraries
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